Close-up of a station in combat, between a burning planet and a ringed one

Lovecraftian space tower defense

Abyssal Station

A Lovecraftian space tower defense. Hold a station rebuilt every run against endless waves pouring from the rifts, bargain with offerings that feed the corruption, and dig deeper until the core gives out.

Out late November 2026

All games
01

Story

Year 2187. Kerr Industries anchored Abyssal Station above a rift at the bottom of sector 7, a tear in the void oozing biomass rich enough to power entire reactors. Then the crews began to dream the same dream. The rift is not a deposit. It is an eyelid. What sleeps beyond it hungers, and you are the only thing standing in its way.

02

The game

Something has torn open the dark around your station. Every few seconds a rift spits out another wave: swarms, ironclads, burrowers, parasites that eat your guns from the inside. You have a core, a hull, and whatever you can build before the next wave.

Abyssal Station is an endless tower defense. Every run generates a new symmetrical station, a new sky and new rolls. There is no last wave, only the depth you reach before the core falls.

03

Features

  1. 01

    Build a Station That Holds

    Place machine guns, heavy cannons, stasis projectors, harpoons and tesla arcs anywhere on the hull. Juggle biomass, metal and energy, and unlock new buildings with every run.

  2. 02

    Deal With the Rift

    Take a safe offering or a corrupted one, far stronger. Corruption climbs with every deal: the interface starts to lie, buildings get possessed, and the flesh grows over the hull.

  3. 03

    Go Ever Deeper

    No last wave, only the depth you reach. Four bosses taking turns, ten difficulty tiers, a daily challenge with its leaderboard, and a permanent progression between runs.

  4. 04

    Pixel Art, Blood and Metal

    Hand-made pixel art lit in real time, creatures that burst into pieces, explosions that warp the screen, and a dynamic metal soundtrack that follows the fight.

04

Screenshots

An offering from the rift: one safe card, two corrupted onesCombat at wave 7, an elite burrower closing inCorruption at 90: the station breathes, the core bleedsDepth 9, the defenses packed around the coreA depth pact after the first bossA fresh station before the first waveA build menu: defenses on one side, production and support on the otherThe research tree, split between defense, economy, station and occult

Photosensitivity warning

A very small percentage of people may experience seizures when exposed to certain light patterns, flashes or explosions, even with no history of epilepsy. This game contains flashes and screen distortion effects; the Reduce flashes option dims them. If you experience dizziness, altered vision, twitching, disorientation or loss of awareness, stop playing immediately and consult a doctor.